8. Special Situations

A life of high adventure will undoubtedly lead characters to encounter many situation beyond mortal combat and sneaking around. There are great heights to fall off of, poisons to ingest, and rivers to drown in.

All the rules presented in this chapter are hyper-optional. Rules in role-playing games tend to be optional to begin with, but the rules given here are even more so. They just represent the way the game designer would handle the situation in a gaming session. Your own game master might use entirely different methods of handling these situations.

Alcohol
In game terms, at least, alcohol is really just a common poison. The condition that we call drunk is really just the group of symptoms caused by ingesting alcohol. See Poisons, below, for full details.
Falling
 
Poison
 

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